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Ok this was fun!


I loved going around the room and destroying things, and liked how later on in the levels it became necessary to break stuff to make a larger pathway to dodge bullets. Surviving on one health and getting through felt amazing as I dodged and weaved between the bullets.

I also liked the art! It had a cool style and was very pleasing to the eye. The walk cycle doesn't look right though, I found that this video helped out, maybe it will too. 

With these next criticisms, I understand that we had limited time.


The game needs more feedback. I couldn't tell when I got damaged, and it was hard to tell if bullets actually disappeared when they hit me. Sometimes I thought I was doing really well, but then look at my health and its super low. If Baldy had a hurt animation or effect that would really help.


And also, destroying things is super fun, and I wish that it was more chaotic. Have pieces of the desk fly apart, and a huge breaking sound. And if we're going to be killing what looks like innocent people, I think it would be okay to have blood splatter around. Basically, I wished I could really destroy and mess up the environment.


Anyways, very good job!

Haha great fun, I had fun destroying absolutely EVERYTHING xD 

If someone doesn't know or has problems advancing the level,  just clear the room and press E while standing on the door